Assuming the rolls are random, or if not random, pre-rolled, but randomly so, then probability matters. You have a 1 in 36 chance of rolling a 2 or a 12, so you should never assume one of those will be rolled. However, you have a 1 in 6 chance of rolling a seven, the most likely number. In addition. you have a 5 in 36 chance or rolling a 6 and a 5 in 36 chance of rolling an 8, so if you are seven away, and there are good things on squares 6 and 8, then you have a 14 in 36 chance of getting them.
You rarely have a 50% chance or better of getting rewards (you can, in token events). However, you want to increase your multiplier when the odds are in your favor.
Here are the statistical odds, assuming random rolls (a big assumption, I grant you):
If you are 7 spaces away and any of the rolls 6, 7, or 8 are beneficial:
Total probability = (Probability of rolling a 6) + (Probability of rolling a 7) + (Probability of rolling an 8)
Total probability = 5/36 + 6/36 + 5/36 or 16/36 chance of hitting is highly favorable.
Remember: targeting 6, 7, or 8 alone is usually a losing roll. If something good is on 6 or 8 only, then there is a 31 in 36 chance it will miss (terrible odds). If something is only good on the 7th square, but bad elsewhere, there is a 30 in 36 chance it will miss, again, terrible odds. You have to add to the safe squares together to get the odds and see fi they are good.
Also, if two good things happen at once, such as a corner event that also has free parking dice on the corners (making this up), and if a corner is at 7, then that square counts as two hits, because though you will miss it, when you do hit, it pays twice, once in reward points and again in free parking dice.
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